If you go to the App Store and take a gander at the most popular selection of apps you’ll notice a trend. Most of the apps people want are either free, or $0.99. There’s nothing inherently wrong with that, but just like most things in the world you’re paying for what you get.
Wired has posted a rumor that Apple will be creating a brand new app store. A supplement to the tried and true app store. This new kid on the block will feature premium apps, or what I refer to as the ‘expensive ones’. To try and up the quality, and amount of developers releasing apps the rumor is Apple will create a store dedicated to the higher end downloads.
I’m somewhat torn by this decision. While it’s always great to see better apps, I get this sneaking suspicion that this decision isn’t about the consumer. There’s plenty of ‘premium’, or high quality apps out there that cost very little money, or any at all. So, why should a premium store only feature downloads of a certain ‘price range’.
One benefit that many are going on about is the improvement with the gaming potential of the iPhone/iPod Touch. I don’t understand the logic of this thinking either. While the apps have the potential for some fun gaming, the closer you see their price to games on actual consoles the more you’ll see less purchases. iDracula is a perfect example. I’m absolutely ecstatic about this game, it’s fun and simple, providing quick entertainment when I’m out and about. However, it’s not something I’d be willing to fork out more than a couple of dollars for.
Charging more might increase development, but that doesn’t mean it will make the games any better. Just longer. Why not stick to what’s made games great so far on the iPhone. Cheap, quick, fun experiences that provide entertainment on the go.